TomareDeTomare v2 — Beta Build
ver.2 β1 (Playtest / October 2025)
This is the beta version of TomareDeTomare, a small experimental puzzle about misreading, timing, and perception.
How to Play
Simple minigame where you need to stop ("tomare") at the right timing.
Average playtime: ~3–5 min
What’s New in ver.2 β
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Complete game loop (CountDown → Level 1~12→ Result → Restart)
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Background transition (day → night)
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BGM and SFX
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Result feedback
Pending
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Sound effects for “Stop!” and Result
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Social sharing & screenshot feature
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Polish and balance for late levels
Feedback Welcome!
This beta is for feedback & polish testing.
If you find bugs or have impressions, please leave a comment.
Credits
Design / Code / Sound — ponomae
Language — Japanese / English
Made with Unity (2025)
| Updated | 4 days ago |
| Published | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | ponomae |
| Genre | Action, Puzzle |
| Made with | Unity |
| Tags | Experimental, japanese, minigames, perception, playtest, short-game, timing, Word game |



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